Martedì, 21 Settembre 2021
12:00 - 13:00 |
Business & Marketing: How to find a publisher and pitch your game - Elena Lobova
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14:00 - 15:00 |
Production & Management: The role of the Producer in the B2B projects - Domiziana Suprani
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15:30 - 16:30 |
Grafica 3D: The Art of Direction - Francesco Abbonizio
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17:00 - 18:00 |
Business & Marketing: Turn Your Hobby Into Your Business: From Indie To Gaming Startup - Firat Baban
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Mercoledì, 22 Settembre 2021
10:30 - 10:30 |
Business & Marketing: How to be social on social media - Jessica Manighetti
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12:00 - 13:00 |
Production & Management: Kunos Simulazioni and driving simulators: evolution and development of two complementary realities: Intervista di Stefano Silvestri (pre-recorded video) - Marco Massarutto
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14:00 - 15:00 |
Business & Marketing: iOS15: How mobile marketing is changing and how to get there prepared - Siro Toracchio
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15:30 - 16:30 |
Grafica 3D: Fireside chat (Moderated by Stefano Sacerdoti) - Leonardo Calamati
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17:00 - 18:00 |
Game Design: RiMS Racing: un nuovo approccio di design per un gioco di corse simulativo - Alessandro Carullo
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Giovedì, 23 Settembre 2021
10:30 - 10:30 |
Production & Management: A Bug's Life: Why is important having a Quality Assurance expert in your team (video registrato) - Marco Joele Nicolini
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12:00 - 13:00 |
Production & Management: What is it like to be a Game Dev in Italy. (Spoiler: it is difficult) - Roberto Vergine
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14:00 - 15:00 |
Grafica 3D: Preventing A Pixel Perfect Storm: 5 things to plan in advance before developing a pixel art game (video registrato + Q&A dal vivo) - Giuseppe Longo
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15:30 - 17:30 |
NORDIC GAME DISCOVERY CONTEST
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