LEVEL UP:

improve
your skills

Let's Play

Track 2

Tuesday, 21 September 2021

12:00 - 13:00
Game Design: Analyzing Games and Communicating Game Design Ideas: an Emotion-Based Approach - Roberto Dillon
14:00 - 15:00
Game Design: Games as self-therapy - Bradley Smith
15:30 - 16:30
Game Design: Giving Players Super Powers - Doron Hirsch
17:00 - 18:00
Game Design: How Cognitive Science and UX Can Impact Game Design - Celia Hodent

Wednesday, 22 September 2021

10:30 - 10:30
Game Design: Monetization and Motivation - Diego Ricchiuti
12:00 - 13:00
Game Design: The Creative Process - Fawzi Mesmar
14:00 - 15:00
Narrative Design: Evolving Storytelling in Returnal - Eevi Korhonen
15:30 - 16:30
Game Design: The First Time User Experience - A Hero’s Journey - Stanislav Stankovic
17:00 - 18:00
Game Design: Games writing: Fitting Writers into the Development Process - Anne Toole

Thursday, 23 September 2021

10:30 - 10:30
Level Design: Dealing with camera in 3D environment - Tommaso Bonanni
12:00 - 13:00
Game Design: Business driven VR game design for sustainable development - Fabio Mosca
14:00 - 15:00
Programming: Performance when it matters - Michele Caini
15:30 - 17:30
NORDIC GAME DISCOVERY CONTEST