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SCHOOL DAYS DIARIES - DAY 2

Arcade games, new technologies and interconnected learning

After a successful opening, Level Up School Days, the school-oriented version of the Level Up Rome Developer Conference, the three-days marathon of talks, workshops and masterclasses that from 2018 gathers in Rome +90 game developers coming from both AAA studios and indie studios, starts its second day.

 

The highlight of the day has been the panel about digital innovation and new technologies applied to economy recovery, opened by Mirella Liuzzi, parliamentary secretary of the Ministry of Economic development (remotely), with as main guests Massimiliano Smeriglio, Culture and Education Commission, European parliament (remotely), Andrea Giarrizzo, Deputy and Vice President of Production Activities Commission at the Chamber of Deputies, Luca Carabetta, Deputy, member of Production Activities Commission at the Chamber of Deputies, Marco Rizzone, Deputy, member of Production Activities Commission at the Chamber of Deputies, Marco Saletta, President, IIDEA, General Manager at Sony Interactive Entertainment Italia (remotely), Marco Bellezza, Managing Director, Infratel, Eleonora Faina, General manager, Anitec-Assinform, Nello Iacono, Repubblica Digitale, Team for Digital transformation, Angelo Mazzetti, Public Policy Manager, Facebook (remotely). The panel was closed by Alessandra Todde, parliamentary secretary of the Ministry of Economic development.

In the afternoon, the panel about video games as a fly-wheel for an economic recovery, with a focus on AIV educational projects in Partanna, in the Southern Italy. Among the main guest speakers, Antonino Zinnanti, council member of Economic Development and Technology Innovation, Municipality of Partanna, Luisa Bixio, Founder & CEO, MILESTONE (remotely), Marco Massarutto, Founder & CEO, KUNOS SIMULAZIONI, and Valerio Di Donato, Founder & CEO, 34 BIG THINGS, three big development studios in Italy, internationally renowned.

Participants also visited the indie area at the entrance of the event and the virtual reality area, living directly the simulation experience with VR headsets and equipment.

Among talks and workshops, how to create your arcade game with GameMaker held by Diego Sacchetti, character art and real time rendering in Unreal Engine 5.

Students are working on the development of a game during the game jam “Students for Future”, that tomorrow will declare the winners.