LEVEL UP:

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Let's Play

Speakers - 2018

Level Up gathers some of the best and most successful game developers from all around the world in the eternally beautiful city of Rome.

Andrea Pessino (Ready At Dawn), Craig Morrison (Blizzard), Rèka Sugar (Electronic Arts), Yara Khoury (Outpost Games, Visceral Games), Tom Isaksen (Ubisoft) and Patrick Munnik (Guerrilla Games) are among the fantastic speakers that will go on stage during the event.

ANDREA PESSINO

CTO @ Ready at Dawn

Andrea is CTO and Co-Founder at Ready At Dawn, a new game company founded in 2003. 

CRAIG MORRISON

Design Department Manager @ Blizzard

Veteran developer with a long-time experience as game designer, Craig has been working as Design Department Manager at Blizzard since 2013.

YARA KHOURY

Head of Games @ Outpost Games

Currently Head of Games at Outpost games in San Francisco, Yara has worked for six years at Visceral Games, where she developed Dead Space 2, Battlefield Hardline and Dead Space 3.

REKA SUGAR

Art Outsource Manager @ EA

Réka is the Art Outsource Manager at Electronic Arts in Helsinki.

TOM ISAKSEN

Lead Character Artist @ Ubisoft

Lead Character Artist at Ubisoft Paris, Tom started his career in the game industry in 2000, working both as Lead Animator and as Technical Director in many AAA titles.

PATRICK MUNNIK

Senior Producer @ Guerrilla Games

Senior Producer at Guerrilla Games, Patrick graduated in Science at the University of Applied Sciences in Amsterdam in 1997.

AYI SANCHEZ

Senior Environment Artist @ Machine Games

Ayi Sanchez is Senior Environment Artist at MachineGames since 2016, where he worked on the development of Wolfenstein II.

ARNO SCHMITZ

Senior Character Artist @ Guerrilla Games Amsterdam

Arno is Senior Character Artist at Guerrilla Games in Amsterdam.

SVEN MIKA

Senior Software Developer @ Ducandu GmbH

Senior Software Developer, founder and CEO at Ducandu GmbH, Sven Mika got a PhD in Computational Biology.

DIEGO RICCHIUTI

Digital Innovator & Creative Director @ Affinity Project

Co-founder and Creative Director at Affinity Project, an independent software house based in Italy.

MARCO MASSARUTTO

Brand & Production Manager & Co-Founder of Kunos Simulazioni

Marco Massarutto, Co-Founder and Brand & Product Manager for more than 10 years at Kunos Simulazioni.

TOMMASO BONANNI

CEO & Founder @ Caracal Games

Founder & CEO at Caracal Games, he's the mind behind the awards-winning indie success Downward, very first ambitious project for him and his team. 

FABIO POLIMENI

Co-Founder & CTO @ Play2Speak

Fabio is CTO and co-founder at Play2Speak, a startup based in Madrid.

ANDREA MORINI

3D Artist & 3D Art Teacher @ AIV

Co-founder of AIV - Italian Video games Academy in 2004, Andrea is also teaching Director and 3D art teacher at AIV.

JAREK KOLAR

Development Director @ Bohemia Interactive

Now Development Director at Bohemia Interactive, Jarek worked also at Hangar 13 and 2K Czech, where he developed gameplay and level design for Mafia III.

MAURIZIO GABRIELI

Director of the Master in "Music for Videogames"

After his graduation in Composition, Bassoon and Electronic Music, Maurizio became a teacher in Composition at Conservatory of Santa Cecilia in Rome.

VALERIO DI DONATO

Game Designer & CEO @ 34BigThings

Veteran developer with more than ten years of experience in the game industry, Valerio is currently CEO at 34BigThings.

ROBERTO DE IORIS

Owner at 20Tab & Unbit, Chief Technical Officer @ AIV

Owner at 20Tab and Unbit and co-founder at Holey, Roberto is also lead programmer and Chief Executive Officer at AIV - Italian Video games Academy since 2015.

GIACOMO CANESCHI

Senior CG Artist and CGI Teacher @ AIV

Senior CG artist and since 2007 CGI teacher at AIV - Italian Video games Academy.

ADRIAN BALUTA

Senior Animator @ Ubisoft

Born in Romania, Adrian Baluta has been working as Senior Animator at Cinematics and Motion Graphics Department at Ubisoft since 2009.

CAMILLA AVELLAR

Game Designer @ Supercell

Born in Brazil, Camilla got her graduation in Graphic Design at Pernambuco University in 2007.

DANIELE "DANKO" ANGELOZZI

3D Artist ZBrush Evangelist

He considers himself a “2.0 artisan” specialized in 3D modelling and digital sculpting.

CHRISTIAN STEVE SCAMPINI

Lead Concept Artist @ 34BigThings

Concept Artist with over 18 years of experience, 10 of which are in video games industry.

FABRIZIO CILLI

Security Manager @ Accenture

Manager in Information Security for Accenture, with a wide experience in IIS/IT Security, Risk and Data Protection.

FRANCESCO LUTRARIO

Manager @ GamificationLab Sapienza

Prof. Lutrario is currently managing director, teacher and member of Scientific Committee of GamificationLab at Università La Sapienza di Roma. 

FEDERICO SPADA

Game Designer & Level Designer @ Milestone

Federico Spada was born and raised in Milan. He discovered the world of games thanks to an old "Risk!", game he found in his parents' house basement.