Davide Bianchi
Senior software engineer @ Lunar Great Wall - RACEWARD Studio
Passionate about video games since childhood, he obtained a master's degree in computer engineering at the Milan Polytechnic.
He worked in Ubisoft Milan from 2015 to 2019 where he participated in the development of Ghost Recon Wildlands, Mario + Rabbids Kingdom Battle and the subsequent DLC PVP and Donkey Kong Adventure.
In the summer of 2019 he participated in the Italian C ++ Conference with a talk on metaprogramming with C ++ 17.
Currently Senior software engineer @ Lunar Great Wall - RACEWARD Studio and teacher at AIV - Italian Academy of Video Games (Milan office)
"The 5 seconds rule" - (Coding -pickup your resources, before they get dirt)”
Procrastinating issues may lead to hard-to-debug scenarios. A short tale of a long freeze and the many fixes that followed.
The talk is about the approach to programming issues in a period in which we are witnessing the coexistence of so many and different generations of gaming consoles.
TALK (Programming)
23/09/2021 from 12:00 to 13:00 CEST
Track 1