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LEVEL UP DIARIES: DAY 1

Procedural music, driving simulators and gamification: there could not be a better way to start Level Up...

Procedural music, driving simulators and gamification: there could not be a better way to start Level Up Rome Developer Conference with three special guest speakers: Maurizio Gabrieli (Conservatory of Santa Cecilia), Marco Massarutto (Kunos Simulazioni) and Francesco Lutrario (GamificationLab Sapienza). Many AAA titles and not only showed the emotional impact of music on video game players, who...

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CYBERSECURITY, IP AND PRIVACY

A TALK BY FABRIZIO CILLI ABOUT THE NEW EU GDPR

On May, 25th 2018 the new EU GDPR entered into force.  GDPR establishes a duty of communication for violation of personal data (data breach) and introduces the “right to be forgotten”. Under the EU's new General Data Protection Regulation, enterprises around the world must not only keep personal data private, but they will also be required to "forget" any person...

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NEW ENTRIES FOR LEVEL UP

4 new speakers to explore any aspect of gaming

Four new entries in the Level Up's agenda; four new talks and Lectio Magistralis to continue exploring all the video game prospectives and applications.  Let's start with Marco Massarutto, Co-Founder and Brand & Product Manager for more than 10 years at Kunos Simulazioni (developers of Ferrari Virtual Academy, Assetto Corsa and Assetto Corsa Competizione). In his Lectio Magistr...

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INDIE PRIZE FOR OKUNOKA AT CODEMOTION ROME

A new success for Caracal Games

Another success for Caracal Games, founded by Tommaso Bonanni, also the teacher of the Game Design course at Italian Video games Academy (AIV).  “OkunoKa”, the new unpublished title after “Downward”, won the prize during Codemotion Rome, which took place at Faculty of Engineering of University of Roma Tre on 13th and 14th April 2018. Tommaso and his team have bee...

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ARCHAEOLOGY MEETS VIDEO GAMES: A NEW TALK

New talk: Tommaso Bonanni, founder & CEO at Caracal Game

New week, new talk: Tommaso Bonanni, founder & CEO at Caracal Games, developers of Downward, an award-winning parkour game, will do a talk about the relationship between Archaeology and Level Design for video games. Graduated in Archaeology, Tommaso started working on game development during his university studies, led by his great passion for level design. What's in common between A...

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Redout is the Best Indie Game at TVVV Awards 2018

“A fantastic futuristic racer”

Redout: Lightspeed Edition, enhanced version of the title developed by Turin-based indie company 34BigThings, won the Best Indie Game Award at Team VVV Racing Games Awards 2018. The announcement was made by Team VVV on their website a few days ago. According to Team VVV, Redout is a “fantastic futuristic racer”, thanks to its “revolutionary twin-stick setup controlling the pit...

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