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3D Graphics Stars and more

New entries and a couple of returns at 2019 edition

New week, new speakers. Other professional game developers confirmed their participation at LEVEL UP Rome Developer Conference 2019 edition.

 

The track dedicated to 3D Graphics will see on stage three new entries and two returns from 2018 edition: among the new entries, Patrick Gladys, Senior Environment Artist at Cloud Imperium Games (Star Citizen), Francesco Lupo, Groom TD at Industrial Light & Magic (Birdbox, Solo: A Star Wars Story) and Federico Righi, FX TD with Houdini, MPC (American Gods).

The two returns are Arno Schmitz, Senior Character Artist at Guerrilla Games (Horizon Zero Dawn) and Daniele Danko Angelozzi, ZBrush Evangelist and certified instructor at Pixologic, who attended ZBrush Summit in 2018.

Other speakers who enthusiastically accepted the invitation are Pawel Rohleder, Head of Technology at Techland (Dying Light, Call of Juarez, Dead Island), who has over 15 years of experience in the gaming industry; Michele Medioli, Ui Technical artist who worked at Ubisoft (Mario+Rabbids: Kingdom Battle); Sergio Rocco, Production Director at 3D Clouds (All-Star Fruit, Xenon racers).

 

Don’t miss our “interviews in pills” to top game devs from 2018 edition on our YouTube channel, Level Up Rome Developer Conference.