Level UpROME DEVELOPER CONFERENCE

AIVRomeVideoGameLab

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Meet the Devs - 2019

STEFANO COZZI

PUBLISHING MANAGER @ IGNITION PUBLISHING (FORMERLY BLIZZARD AND RIOT GAMES)

Stefano Cozzi has been in publishing and community management for over 12 years.

 

Starting at Activision Blizzard (World of Warcraft, StarCraft II, Hearthstone, Diablo 3, Heroes of the Storm) and Riot Games (League of Legends), where he built and enhanced the performance of teams composed by professionals in the gaming industry, and managed in first person the relationship between the community and influencers, with a strong focus on community building and direct interactions between developers and players.

He started his career in 2005 in Milan at Digital Bros Game Academy and then he worked for different game companies all around Europe.

2018 | Possibly the worst year for gamers - and publishers

In-depth rewind of what happened in 2018 to AAA publishers. Why players' trust is at an all-time low? And what caused it?

An analysis of 2018's communications blunders, and their consequences, from the perspective of a Publishing Manager, tasked to handle communities and communications.

Why is the role of community managers at the brink of extinction and what can smaller developers do to leverage this trend?

TALK (BUSINESS & MARKETING)

11/05/2019 from 12:00 to 13:00
Track 3

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