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Meet the Devs - 2019

Patrick Gladys

Cloud Imperium Games

Senior Environment Artist, specialized in vegetation and natural environments.

 

Graduated at Games Academy, the first school in Germany and the oldest school in Europe entirely dedicated to the development of video games, Patrick was a lecturer in Environment Art, 3D Modeling and Texturing at the above-mentioned school.

In 2012 he joined Crytek, where he worked three years as Environment artist. In 2015 he worked at DICE EA Digital Illusions CE AB, a Swedish video game developer based in Stockholm. The company was founded in 1992 and in 2004 became property of EA, for which it developed the Battlefield franchise and games like Mirror's Edge and Star Wars: Battlefront, on which Patrick worked.

Since 2017 he has been working as Senior Environment artist at Cloud Imperium Games, developer of Star Citizen and Squadron 42.

Patrick is specialized in vegetation and natural environments, as you can see in his portfolio on ArtStation.

Anne Toole

ARNO SCHMITZ

Daniele "Danko" Angelozzi

Emanuele Sciarretta

FAWZI MESMAR

Federico Righi

Francesco Artibani

Francesco Lupo

Giorgio Pomettini

Giuseppe Enrico Franchi

Giuseppe Mancini

MILA IREK

Patrick Gladys

PAWEL ROHLEDER

PHILOMENA SCHWAB

Piero Savastano

Sergio Rocco

Stefano Pinna

Tatiana Delgado

Teddy Florea