Level UpROME DEVELOPER CONFERENCE

AIVRomeVideoGameLab

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Meet the Devs - 2019

Federico Ferrarese

concept artist 2D

Federico is a 2D concept artist, specialized in Mecha design.

 

In 2013, he started working in the gaming industry on Hyperdrive Massacre at 34Bigthings, a Turin-based game studio, developers of Redout, winner of the Italian Video Game Award.

Federico currently works as a freelance and Specialist Trainer at Digital Bros Game Academy in Milan.

In the last three years, he developed his own IP, “EVO”, a project that attracted many international stakeholders.

He also published illustrations and tutorials for 3DTotal, Graphite Magazine, and 2DArtist.

Fundamentals of Mecha Design

How to achieve an effective and plausible mecha design through the analysis of techniques, workflows, tricks and management of the creative process.

TALK (3D ART)

10/05/2019, from 17:00 to 18:00
Workshop Area

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