TOM ISAKSEN
Lead Character Artist at Ubisoft
Lead Character Artist at Ubisoft Paris, Tom started his career in the game industry in 2000, working both as Lead Animator and as Technical Director in many AAA titles.
Born in Denmark, before moving to Paris in 2013, he lived in UK (where he got “Masters of Art degree in Computer” at NCCA at Bournemouth University) and in Brazil.
How to Create 3D Characters for Videogames
A look at the process for modelling and texturing detailed 3D characters for AAA video games. From concept to final in-game asset.
TALK (3D ART)
06/05/2018, from 2 pm to 3 pm
Track 2